Agile Software Development
Автор: Alistair Cockburn /
Содержание → APPENDIX B: Naur, Ehn, Musashi Pelle Ehn, Wittgenstein's Language Game
Содержание
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APPENDIX B: Naur, Ehn, Musashi Pelle Ehn, Wittgenstein's Language Game
- In Work-Oriented Devlopment of Software Artifacts,…
- The turnaround can be understood in the light of two Wittgensteinian…
- To use language is to participate in language-games.…
- Nevertheless, we know that systems descriptions are…
- And how should they relate what counts as good…
- The tension between tradition and transcendence is fundamental…
- For us as designers, it was possible to express…
- In fact, the experiences from the work-oriented…
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We see an example of needing these normalizing rituals in…
Walk around your place of work. Notice · The convection currents…
For us as designers, it was possible to express both propositional knowledge…
On a new project, I would use Crystal Orange as a base…
13. (FIRST TECHNIQUE). .. your sword now having bounced upward, leave…
While writing, reading, typing, or talking, we pick up…
The main question is, if you were funding this project, which working…
The chart shows the state of the user stories being worked on…
Types of Methodologies Rechtin (1997) categorizes methodologies themselves as…